Player Handouts can add life to a game. If you are playing in person, you can hand a player a note card with a carefully designed burning sword to help them visualize the new magic item they've found. You can tea stain a map, and make it feel like a surviving relic of an ancient time. Or you can hand over a mole skin journal, a wizard's spell book.
I run most of my games online, so player handouts are digital instead of physical. But that doesn't mean there isn't a place for them. Visual aids are amazing to help with descriptions. Instead of describing the carving of a snake eating it's own tail, runes carefully winding around it's body, you can reveal a picture.
Sometimes pictures are worth a thousand words.
This is the handout I'm using for a session coming out soon.
Showing posts with label Player Handouts. Show all posts
Showing posts with label Player Handouts. Show all posts
Friday, April 27, 2018
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Cozy Dark
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Cozy Dark is a game I am working on for solo roleplaying. It steals a lot from Ironsworn, a bit from Chaosium's generic roleplaying, an...
