Player Handouts can add life to a game. If you are playing in person, you can hand a player a note card with a carefully designed burning sword to help them visualize the new magic item they've found. You can tea stain a map, and make it feel like a surviving relic of an ancient time. Or you can hand over a mole skin journal, a wizard's spell book.
I run most of my games online, so player handouts are digital instead of physical. But that doesn't mean there isn't a place for them. Visual aids are amazing to help with descriptions. Instead of describing the carving of a snake eating it's own tail, runes carefully winding around it's body, you can reveal a picture.
Sometimes pictures are worth a thousand words.
This is the handout I'm using for a session coming out soon.
Subscribe to:
Post Comments (Atom)
Strixhaven and Cypher: NPC Companions and Rules for Studying and Exams
Strixhaven in Cypher I'm running Strixhaven and powering it with the Cypher System. And by running Strixhaven I mean that I'm runni...
-
So, I love the idea of playing a fast paced Diablo table top game. I imagine combat being fast and explosive, and instead of being super cru...
-
I don't sit down to make a new game system often; but when I do, I always start with a character sheet. Starting with a character shee...
No comments:
Post a Comment